Experience · 08
Universi Studios — DARKFLOW
By Haider Ali · Cosmic Simulation Specialist, Universi Studios ·
Haider Ali built a real-time, physically accurate black hole for DARKFLOW, Universi Studios' Unreal Engine 5 space game, as cosmic simulation specialist.
Cosmic simulation specialist (part-time) on DARKFLOW, Universi Studios' Unreal Engine 5 space game. Built a highly accurate, real-time black hole simulation.
Mar 2023–Aug 2025 · cosmic simulation specialist (part-time) · shipped

DARKFLOW is Universi Studios' space game in Unreal Engine 5. As its part-time cosmic simulation specialist, I built a highly accurate real-time black hole.
Key facts
- Real-time Schwarzschild black hole
- Lensed accretion disk + photon ring
- Oversaw the game's space graphics
The black hole
- Physics: Schwarzschild metric, gravitationally lensed accretion disk and photon ring.
- Real time, running inside the engine.
What else I did
- Designed and built the game's astronomical simulations and environments.
- Oversaw the space graphics, keeping them true to real-world physics, optimised and fully integrated.
- Worked with the dev team on creative, real-time fixes for complex space-graphics problems.
Stack
- unreal engine 5
- hlsl shaders
- numerical methods
- gpu pipelines
#simulation #ue5 #gpu #astrophysics