Haider Ali · Founder & CEO of ClearZone · AI & CS at King’s College London · London

Experience · 08

Universi Studios — DARKFLOW

By Haider Ali · Cosmic Simulation Specialist, Universi Studios ·

Haider Ali built a real-time, physically accurate black hole for DARKFLOW, Universi Studios' Unreal Engine 5 space game, as cosmic simulation specialist.

Cosmic simulation specialist (part-time) on DARKFLOW, Universi Studios' Unreal Engine 5 space game. Built a highly accurate, real-time black hole simulation.

Mar 2023–Aug 2025 · cosmic simulation specialist (part-time) · shipped

Universi Studios — DARKFLOW

DARKFLOW is Universi Studios' space game in Unreal Engine 5. As its part-time cosmic simulation specialist, I built a highly accurate real-time black hole.

Key facts

  • Real-time Schwarzschild black hole
  • Lensed accretion disk + photon ring
  • Oversaw the game's space graphics

The black hole

  • Physics: Schwarzschild metric, gravitationally lensed accretion disk and photon ring.
  • Real time, running inside the engine.

What else I did

  • Designed and built the game's astronomical simulations and environments.
  • Oversaw the space graphics, keeping them true to real-world physics, optimised and fully integrated.
  • Worked with the dev team on creative, real-time fixes for complex space-graphics problems.

Stack

  • unreal engine 5
  • hlsl shaders
  • numerical methods
  • gpu pipelines

#simulation #ue5 #gpu #astrophysics

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